About Me
I am a Research and Development Engineer working on the TwinODIS project at the Institute of Computer Science at FORTH. I received my MSc in Computer Science from the University of Crete, where I had the privilege of being advised by Prof. Michail Fasoulakis. During my master's, my thesis focused on developing and analyzing new algorithms for two-player zero-sum games. Prior to this, I completed my MEng in Electrical and Computer Engineering at the National Technical University of Athens where I am proud to be advised by Dimitris Fotakis.
My research is driven by a broad interest in Algorithmic Game Theory, Optimization Theory, and Machine Learning. So far, I have spent most of my time analyzing how agents learn and converge in highly structured environments, like two-player zero-sum games. This has led me to explore topics like the last-iterate convergence properties of FLBR-MWU dynamics and descent-based approaches to the duality gap. However, my curiosity increasingly draws me to less structured, large-scale environments, and I am eager to explore how these game-theoretic dynamics translate to Reinforcement Learning.
Publications, Preprints, Ongoing Work
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A Descent-based Method on the Duality Gap for Solving Zero-sum GamesInternational Joint Conference on Artificial Intelligence (IJCAI), 2025
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Adaptive Electricity Price Forecasting for EV Charging: Integrating Exogenous Forecasts and Rolling Window TrainingHellenic Operational Research Society (HELORS), 2025
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Improved Last-iterate Convergence Properties for the FLBR-MWU DynamicsWorking Paper
Teaching Experience
During my time at the University of Crete, I held a Distinguished Teaching Assistant position, holding recitation sessions and grading for the following courses:
- CS693: Introduction to Game Theory
- CS546: Types and Programming Languages
- CS342: Parallel Programming
- CS240: Data Structures